DRAGON NEST SHOOTING STAR SKILL BUILD LEVEL 70 (PHYSICAL - PVE)

LEVEL 70 SKILL BUILD SHOOTING STAR FOR PHYSICAL PVE

Many players are hard to find references about Shooting Star Skill Build already direvamp skill. Experience the first time I see a new skill still confused function. Moreover, I am thinking of taking Mechanic Mode or not.
Now I will give you a little reference of Shooting Star Skill Build. Build this time more towards PVE Pure with Attack power mode, so don't be disappointed PVP lovers. This is a reference of Dragonesia

ACADEMIC SKILL TREE ( TINKERER SKILL BUILD)

ACADEMIC / TINKERER SKILL BUILD


Tumble + Aerial Evasion : Max

Wax lv 4:
The difference between the Max with level 4 only on cooldown skill that is only 1.5 seconds faster. But because of my shortcomings and save skill points, so I just raised to level 4 only.

Stun Grenade lv 11:
Although the damage is still below standard, but the possibility of a stun 65% can be useful for the ladder.

Summon Alfredo lv 3  +  Recall Alfredo lv 1:
Skill required to make a Shooting Star.

MP Recovery Max:
Cap 70 and Revamp Engineer makes MP Shooting Star is very wasteful, especially if you are diligent use and spam Reload skill.

Vending Machine lv 1: (+1)
A very useful skill when I solo dungeon / nest / ladder and run out of MP / HP, because at level 2 potions out more with higher gratuity.

ENGINEER SKILL TREE

ENGINEER SKILL BUILD


Ping Pong Bomb lv 19:
Max of course, not to mention EX + Mechanic Mode certainly more grievous damage it. For those of you who intend to increase them up to level 21, can use the ring skill and rare weapon +1 +1.

Reload lv 11:
Mandatory max, in addition to his new EX Shooting Star, this skill is also useful to increase the damage of the attack at the Shooting Star Line. The higher the skill level, the cooldownya faster. EXnya version adds 30% damage out (such as + 30% FD), especially for the line shooting star + splash. So before splash cultivated using the reload beforehand, because the time buffnya only 4 seconds.

Chemical granade lv 10:
Useful to support the attack element, because it reduces the element def for 18 seconds and 20 seconds cooldownnya.

Mine Thrower lv 1:
Skills that are useful for bosses large size, because the total hits 20 bullets. Since the revamp skill, your damage ditingkatan but hit damage is reduced, in addition to casting this skill needs to do 2x reload. Although the damage done, including large, but I still rarely use it because usually I use for casting reload Splash.

Biochemical Bomb lv 1:
This skill is similar to the Mine Thrower, make life should 2x Reload first. Why I chose a level 1? because it had taken the same skill debuff Chemical granade, so a bit less useful. But because there Debuff EXnya ie -20% MDEF and def so keep my take, though it was only -20% 4% increase our attack.

Alfredo Stomp lv 1:
Kasian this skill. Reload exchanged EXnya same, so there is no reason to raise this skill MAX.

Alfredo Berseker lv 1:
Skills that are useful to increase the attack alfredo, make alfredo more agile and thicker, but because of problems skill points I chose not to increase them up to the MAX.

Damage Transition lv 5:
Skills that are useful for Nest / Raid 70, because it can reduce the incoming damage.

Rocker Jump lv 1:
After the revamp, so this skill has two functions, namely tumble right click / left.

Gravity granade lv 1:
Skill mobbing

Gatling Gun Tower + Cannon Tower + Ice Pump Tower lv 1:
RECOMMENDED

Mecha Duck + Shock + Siren + Bomber lv 1:
RECOMMENDED

Mechanic Mode lv 13:
Take MM mode shooting star? Yes as to maximize DPS. Will definitely make you the hassles play reload + MM at once, because if MM is active we can not reload. That makes me a more challenging play Shooting Star, although it could result in damage to the keyboard and finger sprains.

Demolition lv 1:
From the initial cap of 40, I do not like this skill.

Skyline lv 2:
Has the ultimate skill casting time faster than demolition.

SHOOTING STAR SKILL TREE

SHOOTING STAR SKILL BUILD


Splash lv 9:
Mandatory MAX, because this skill NO 1 TOP DPS Shooting Star. Especially since Revamp, this skill becomes no cooldown. Make use of this skill we just need to do a 1x Reload. If you diligently accumulate Reload up to 10x, we can cast this skill 10x in a row
(no cooldown)

Alfredo Beam lv 6:
Beam is a skill pamungkasnya Alfredo Alfredo and damage is also great, but because alfredo often do this with random skill made me a little hesitant to take the MAX.

Skill Plate:

1. Transitional Damage (-20% Cooldown)
2. Bomb Pingpong (+ 20% Damage)
3. Splash (+ 20% Damage)
4. Wax (-20% Cooldown)

Share on Google Plus

About Unknown

I hope my writing is useful for the visitors of this blog
    Blogger Comment
    Facebook Comment